Monday, February 24, 2014

Web Tools

WORKSHEET:


RUBRIC:

TEST:







Web tools are used in classrooms all around the world. Web tools help students and teachers interact and make learning fun! While completing the Web tools assignment, I learned how to create a rubric, create an online study set, create an online worksheet, and create an online puzzle.

            Rubrics are a necessity for teacher to have because they allow the students to know exactly what they will be graded on. An online study set can be used by a teacher as a center. The teacher could set up the study set on computers and allow the students to study for the test as a fun center. An online worksheet is great for teachers to use because it allows the creation of a worksheet, by simply keying in information wanted present on the worksheet. An online puzzle is also a useful tool to make creating puzzles easy for teachers. For example, a teacher can use the online puzzle tool to create a crossword puzzle to allow students to practice vocabulary words.

            The Web tools assignment ties to the NETS-T standard one: Facilitate and inspire student learning and creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Face-to-face meets the standards for the worksheet and puzzle, which can be completed individually or in a group setting. The virtual environment standard can be met by using the online study set because students have to use technology (computer) to complete the study set.  

Monday, February 17, 2014

Turn it in


Turn It In is a wonderful tool for students and teachers. Before, students could easily get away with plagiarizing and now it makes plagiarizing impossible. During this assignment I learned how to successfully detect the originality in an essay. I did reach a problem in the Turn It In program where, although it was my original work, the program picked it up as being plagiarized. To fix this problem I simply rearranged my sentence or rephrased my words so that they were no longer similar to someone else’s work.

Turn It In can be used a great deal in education. It is very seldom that teachers can detect plagiarism on their own, without assistance from an outside source. This tool will be of great use to me in my future classroom to detect if a student is not completing his or her own assignments. It can also be used to show students how to properly cite work being used in an assignment.

The NETS-T standard number four is met with this tool because the standards states for the teacher to promote and model digital citizenship and responsibility. Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.

Monday, February 10, 2014

Concept Map






While completing the Concept Mapping assignment, I learned how to successfully create and use a concept map. Venn diagrams can also be created in Kidspiration. I did not encounter any issues in creating the concept map and that means it can be easy to use for students as well.

Concept maps can be used to create a character analysis, a story line, and also a sequence of events. For this assignment, I made a concept map character analysis of the characters in the book Animal Farm by George Orwell.

Concept mapping ties to the NETS-T standard one which is to facilitate and inspire student learning and creativity. Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes. To model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments. Concept mapping promotes the use of collaborative tools to reveal and clarify the student’s thinking, planning, and creative process.



Monday, February 3, 2014

National Educational Technology Standards for Teachers (NETS•T)



 


1. Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

                 a. Apply existing knowledge to generate new ideas, products, or processes

                 b. Create original works as a means of personal or group expression

                 c. Use models and simulations to explore complex systems and issues

                 d. Identify trends and forecast possibilities



2. Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.

                a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media

                b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats

                c. Develop cultural understanding and global awareness by engaging with learners of other cultures

                d. Contribute to project teams to produce original works or solve problems



3. Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information.

               a. Plan strategies to guide inquiry

               b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media

               c. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks

               d. Process data and report results



4. Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.

               a. Identify and define authentic problems and significant questions for investigation

               b. Plan and manage activities to develop a solution or complete a project

               c. Collect and analyze data to identify solutions and/or make informed decisions

               d. Use multiple processes and diverse perspectives to explore alternative solutions



5. Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.

              a. Advocate and practice safe, legal, and responsible use of information and technology

              b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity

              c. Demonstrate personal responsibility for lifelong learning

             d. Exhibit leadership for digital citizenship



6. Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and operations.

            a. Understand and use technology systems

            b. Select and use applications effectively and productively

            c. Troubleshoot systems and applications

            d. Transfer current knowledge to learning of new technologies



NETS·S © 2007 International Society for Technology in Education. ISTE® is a registered trademark of the International Society for Technology in Education.

iste.org/nets http://www.iste.org/docs/pdfs/nets-t-standards.pdf